Snuggly’s Cinematic ReShade
With this ReShade I tried to give Elden Ring a more realistic natural look by giving the lighting more range and depth. This makes bright lit areas stand out while caves and shadowed areas seem much darker. This ReShade also helps to remove some of the washed out and yellow tint that comes with the games original lighting.
-All rewards points from this mod are donated to the Wildlife Conservation Society-
I have included two versions, one with Depth of Field and one without. It just adds a little bit of cinematics to the game but it also interferes with the overlay and text of the game, so if you have downloaded it and don’t like the DoF you can simply click the check box under Cinematic DoF and it will disable it.
V2 is a continuation of V1 with increased contrast and some desaturation to help the lighting feel more natural and less washed/yellow.
V3 adds HDR and Bloom to make the lighting feel more cinematic. The bloom is subtle as I didn’t want it to overshadow the rest of the lighting in the game as some blooms do. HDR just adds more depth to the blacks and highlights to the lights in a more natural way.
ReShade installation:
Download and run ReShade (https://reshade.me/)
Open, find and select Elden Ring under the games list
Select Direct X 10/11/12
Select effect packages:
-Standard effects
-SweetFX by CeeJay.dk
-qUINT by Marty McFly
[For V2 and V3]
-Select all packages to ensure all effects
ReShade Config installation and use:
Download your chosen file, unzip and drop the contents into your Reshade install location (Default should be Elden Ring Directory) Ex. Steamapps/common/EldenRing/Game
Once in game use the ReShade overlay key (default “Home”) and navigate to the long bar immediately above the search bar and use the drop down. Scroll down and find the file you have downloaded and click select.