Player Animation Repositories Collection
First things first, this is NOT a mod, but rather a resource for modders with the knowledge to use it for their own mods.
A repository of animations from various characters across the Souls series retargeted onto the player for modders to use in their own mods. As stated in the overview, this is not a mod, but merely a collection of hkx animation files, so adding it to your mods folder will do nothing.
Thanks to f wang for packing everything (that has been released up to 4/6/2023) into one anibnd!
Characters Included:
Bloodborne
c0000: Various weapon animations from Hunter/BB player character
- Beast Claw, both Normal (a106) and Beast’s Embrace (a155). Dodges included as well.
- Hunter’s Axe (a103)
- Chikage (a114)
- Burial Blade (a121)
- Beasthunter Saif (a140)
- Beast Cutter (a141)
- Holy Moonlight Sword (a143)
- Rakuyo (a144)
- Church Pick (a147)
- Credit to Mayhem for their Dark Souls III repository of Bloodborne animations on the DS3 player skeleton, making them much easier to transfer to the ER skeleton
c3050: Pthumerian Descendant
Dark Souls III
c0000: Various weapon animations from Ashen One/DS3 player character
- Onikiri and Ubadachi (a144)
- Demon’s Fist (a152)
- Farron Greatsword (a161)
- Friede’s Great Scythe (a232)
- w Talons (a235)
- Valorheart (a236)
- Crow Quills (a237)
- Ringed Knight Straight Sword (a251)
- Ringed Knight Spear (a252)
- Ringed Knight Paired Greatswords (a253)
- Aquamarine Dagger (a256)
- Ledo’s Great Hammer (a259)
- Gael’s Greatsword (a263)
- Harald’s Curved Sword (a264)
c1170: Carthus Curved Greatsword Skeleton
c1180: Carthus Shotel Skeleton
c1310: Boreal Outrider Knight
c3040: Abyss Watchers
c3170: Darkwraith
c5110: Champion Gundyr
c5140: Pontiff Sulyvahn
c5270: Dancer of the Boreal Valley
c5280: Soul of Cinder
c6201: Slave Knight Gael Phase 1
c6200: Slave Knight Gael Phase 2
c6260: Ringed Knight
Sekiro: Shadows Die Twice
c0000: Most attacks from the standard katana moveset and all Combat Arts. Deflects and Prosthetics will be added at a later date.
c1060: Spear Adept
c1130: Armored Warrior
c1220: Seeker [Fists]
c1470: Lone Shadow
c5000: Corrupted Monk
c5060: Great Shinobi/Father Owl
c5400: Isshin Ashina/Sword Saint Isshin
c7000: O’Rin of the Water
c7100: Genichiro Ashina
Elden Ring
c2010: Blaidd
c2100: Black Knife Assassin
c2120: Malenia
c2130: Morgott (See disclaimer at bottom)
c2180: Melina
c2190: Radagon
c2500: Crucible Knight
c3010: Banished Knight
c3560: Godskin Apostle
c3900: Fire Monk
c4720: Godfrey (See disclaimer at bottom)
c4721: Hoarah Loux
c7100: Knight of Zamor
Other Games
Nioh 2 Fist Animations (HUGE thanks to The Witness for providing the animations and naming the files, along with Angel Dasha for providing files that packs them all in one TAE)
This list will be updated whenever I add a new repository to this page. While not every single animation is included, I will at the very least try to include all of the animations for any given character’s walking/running cycle, Idles, attacks, dodges, and grab attacks.
The names of each file correspond to their respective source animation in any given character’s anibnd file, so look there in DSAnimStudio for clarification on what each animation refers to.
c2130 Disclaimer: A lot of Morgott’s animations look… awkward on the player. However there’s nothing that technically stopped me from making the Morgott repository, and there also are a good portion of animations that work quite well, at least in my opinion. So I’ll leave it up to you to decide which animations are worth using.
c4720 Disclaimer: Unlike most enemies, Godfrey is left-handed, and therefore attempting to use his animations on a right hand weapon will simply not work. To fix this, in DS Anim Studio we’ll need to use an event called “WeaponModelOverrideLocation”, which will allow us to override our right hand weapon to the left-handed location. For those who do not wish to do this I’ll be adding mirrored versions of the animations to the Godfrey file soon.