Ichigo Zangetsu and Tensa Zangetsu WITH movesets -Bleach

Elden Ring Mods |

Ichigo Zangetsu and Tensa Zangetsu WITH movesets -Bleach

Ichigo’s Zangetsu and Tensa Zangetsu ported to Elden Ring both with their own respective movesets – working Getsuga Tenshou, including a simplified moveset for Ichigo’s Bankai for those who don’t like the creative liberties I took with the moveset

Shikai Zangetsu comes in two forms, the default is the classic original Shikai from the Soul Society Arc. A secondary file in the folder ‘Shikai2’ is included which features his Shikai form from toward the end of the manga (see screenshots for clarification). Shikai Zangetsu replaces the Omen Cleaver curved greatsword. To have both forms of the Shikai ingame just rename one of the Shikai files to a different weapon ID, however only the one that replaces the Omen Cleaver will have the moveset. Because this mod overwrites the a216 TAE the Magma Wyrm’s Scalesword’s R2s will also be overwritten.

Bankai Tensa Zangetsu overwrites the Serpentbone Katana, which uses the TAE a165 so only the Serpentbone R2’s are changed, all other katana are unaffected. The Double Slash Ash of War is used for this weapon (TAE a612).
The mod also comes with a Simplified Tensa Zangetsu for those who just want the red and black ‘Getsuga Tenshou’ effect and not the other attacks I added to the moveset. I think they fit the sword but they are creative liberties I took. If you want the simplified Tensa Zangetsu just replace a165 with the one from the ‘SimpleTensaZangetsu’ folder.

Changes
Shikai – Omen Cleaver
2h R2’s changed. First R2 launches a vertical blue wave of energy akin to Getsuga Tenshou. The follow-up R2 launches a wave of horizontal blue slashes. Added blue lightning effects and a shockwave for show.
Jumping R2 causes the player to dash forward slightly before launching a horizontal blue arc of energy.

Bankai – Serpentbone katana
Added black and red particle effects on the katana while using R2’s and charging attacks.
1h R2s changed. Uncharged launches a black and red energy arc, charging it launches a wave of them. Follow-up R2 is a jumping slash that causes black lightning around the player and launches a wave forward.
2h R2s changed. Uncharged creates a sphere of black and red slashes around the player, charged will release a wave of black and red slashes forward. Follow-up is a lightnign shout that will be updated to fire a Cero-like beam once I figure out how to do it properly, for now it’s just a lightning stomp.

Double Slash Ash of War replaced with a Malenia-like dance of blades that fires multiple waves of black and red projectiles.

Installation
Download Modengine and place regulation.bin inside mod folder. Place c0000-anibnd.dcx into ‘chr’ folder inside mod folder. Place wp_a_0457 and wp_a_0557 inside ‘parts’ folder inside mod folder.
Swamp out wp_a_0457 with the one from ‘Shikai2’ folder for the version 2 Shikai.
Unpack c0000.anibnd.dcx with Yabber and overwrite a165 with the one from SimpleTensaZangetsu if you prefer a simpler moveset with no animation overwrites.
a612 Double Slash ash of war is optional if you like the Ash of War rewrite or not.
If you like the moveset without the weapon model you can also just replace the CSVs and TAEs without using the parts files

Merging
CSVs edited are BehaviorParam_PC and EquipParamWeapon
TAEs edited are a165 (Serpentbone katana R2s) a216 (Omen Cleaver and MagmaWyrm Scalesword R2s) and a612 (Double Slash AoW)


Credits: Seraphicide
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