Cuckoo Knight Chest Shield Removal
Like it says on the tin!
I won’t be making any similar versions for the other knight armours that use this model. However, my textures can easily be used as a template to remove the shields and rondels on the chests of those models as well. So feel free!
You’ll need to unpack and patch your game with the lates version of Yabber. That will let it load external assets.
Make a backup of “wp_a_0207.partsbnd.dcx” in;
C:\Program Files (x86)\Steam\steamapps\common\ELDEN RING\Game\parts
Once that’s done, unpack the RAR into your Games directory:
C:\Program Files (x86)\Steam\steamapps\common\ELDEN RING\Game
HOW TO MOD TEXTURES
You’ll need;
-Yabber (Remember to copy the oo2core_6_win64.dll from the ER install folder to Yabber’s folder)
-Paint.NET with the .DDS addon
-UXM
Use UXM to unpack and patch the game, this will let ER load external/loose assets.
Then go to:
C:\Program Files (x86)\Steam\steamapps\common\ELDEN RING\Game\parts
Then you have to figure out witch .DCX has the textures you want and MAKE A BACK UP OF IT + The one with an “-l” next to it.
Drag/drop the .DCX over Yabber
Yabber makes a new folder in /parts
Go into the new folder and go through;
GR\data\INTERROOT_win64\parts\Weapon(Or armor, or whatever)\(BD, WP, whatever)_A_*whatever the part number is*
Drag the .TPF file from there onto Yabber to extract it. Yabber will make a new folder ending in “-tfp”
Textures will be in that new folder. Edit with Paint.NET and save as .DDS
To repack, you drag the new folder ending in -tpf back over Yabber, the go back to parts and drag the folder you first extracted back over Yabber. That should do it.
Once you’re done you can delete the new folder Yabber originally made in /parts if you want to keep things from getting cluttered, but that’s just a personal choice.
*NOTE*
*The one that has the same number as the one you’re editing plus an “-l” in the name will both need to be edited similarly to avoid issues. Edit whichever one has higher resolution first.