Cleaner Battlefields
This mod enhances gameplay by making enemies vanish after death and reducing arrow lifespans, aiming to optimize performance and create a polished experience.
I’m running short on time to publish this mod, so there may be many enemies that do not vanish, feedback on enemy will be great.
(NOTE: Both ‘Enemies Only’ and ‘Standard’ versions are combined into a single zip file, I have not tested the separate versions, due to last minute changes)
Cleaner Battlefields
Enemies vanish after death and the arrow’s life is shortened to 1 minute, instead of 3.
Can probably improve performance a little, that’s my goal.
WARNING: You will most certainly be banned if you play online with this mod active.
Enemies Only
It only cleans up the enemies.
arrows last the default time.
Installation
To use this mod, you will need to:
1.
– Download Mod Engine 2: go to https://github.com/soulsmods/ModEngine2/releases
– Click Assets, then download the top one, NOT the source code.
– Extract Mod Engine 2 onto your PC, doesn’t matter where.
2.
– Extract the contents of this zip file into the “mod” folder in the same directory as the “modengine2_launcher.exe”.
3.
– Launch Steam once, Steam Services need to be running to use Mod Engine 2.
– Click launchmod_eldenring.bat to launch the game.
OR
1.
– Launch Steam, right-click ELDEN RING > Manage > Browse local files.
– Make a copy of your original regulation.bin and rename it to `regulation.bin.prev`, `regulation.bin.bak`, or `regulation.bin.old`
2.
– Extract the contents of this zip into your game directory
– launch the game in offline mode.
Removal
To remove this mod, you will need to:
1.
– Delete the contents in the “mod” folder in the Mod Engine 2 directory.
OR
1.
– Delete the mod contents in the game directory.
Future Updates
What may happen in the future
– Debris cleanup, any breakable item creates debris. (AssetEnvironmentGeometryParam?)
– The other effects.
Other
Useful modder knowledge
If you wish to make enemies fade like bosses do, switch 4300 in the NpcParam, to 4301.
spEffect 4300 (normal fade), 4301 (boss fade), 4302 (spirit summon fade)
Mainly used (selection: spEffectID1: = 4300; && selection: spEffectID31: = 4300;)
Find the enemies:
– DS Map Studio > Param Editor > NpcParam, search up `prop spEffectID31 4300 && prop spEffectID1 4300`, maybe separate if you’re going to mass edit.
Find the arrows:
– DS Map Studio > Param Editor > Bullet > search up `modified` or `modified && vanillaprop life 3`, change Duration (life) to whatever
(NOTE: I do not recommend going under 0.4)