Chat with Melina
An elden ring mod allow player summon and chat with Melina at site of grace when Melina is next to the player in the plot
version 1.0
with knowing other eventflag, now the summon options will only check:
- if player have made deal with melina
- if player light the erdtree through melina
- if have use Celestial Dew to receive absolution after being found that accecpt frenzy flame by melina
thanks to datasheet
these event Flags used
1062265200 – 1062265204 binary
1062265210 mod dialog be set
1062264211 “guilty”
too lazy to do the random talk selection
DO NOT turn off game unexpectedly while chatting with melina.
only work when Melina is next to the player in the plot.
I am not a native English speaker.
Alert
DO NOT close game suddenly when chatting with melina, because the mod “pass” the chatting option player chosen through setting 5 even flags, whos values are certained when chatting. Their values will be set back to centain value after the “chat” end.If you turn off game while chatting with melina, these event flag may not be set back and your game save’s progress may be weird. ((It may improve after figuring out more even flags’ meaning or unused ones in the future))
Installation
Recommending modEngine2
When can player chat with melina?
accept melina’s accord ~ separating after arrive Leyndell, Royal Capital(grace:East Capital Rampart) for the first time
“reunite after beat “Morgott, The Omen King” ~ burn the erdtree / accept frame of frenzy
Chatting enties
chatting enties will be add into chatting menu after told by melina, so try to exhaust her talk.There are 17 dialogues in file and you can actually see up to 16 sentences in the game.
Modified talk script
script\talk\m00_00_00_00-talkesdbnd-dcx\GR\data\INTERROOT_win64\script\talk\m00_00_00_00
t000001000.py
t000003000.py
Newly added text id (EventTextForTalk)
Except for Simplified Chinese and Traditional Chinese, the chat options of other language versions are set to English translation. If you want to add translations, check the (github repository’s) intl folder.You can just translate 70000000 to 70000002, the rest of the text is from the game dialogue.
msg\engus\menu-msgbnd-dcx\GR\data\INTERROOT_win64\msg\engUS\EventTextForTalk.fmg.xml
TODO
- Handle specific dialogue options for other languages (provided by talkMsg)
- Only check if the erdtree is burned through Melina, allow chatting even player accept the frenzy frame?
- Because of not knowing how to check the spirit ashes held by the player, the current mimic tear quest Abolition dialog
- and are mainly triggered by checking if the finger slayer blade is in possession, however as the process progresses, the player will lose the item.
Others (not related to mod)
Skipped text
After beatting “Morgott, The Omen King” and talk with melina,the text below
is skipped (and has no corresponding voice).
Different names
Depending on whether player has Rold Medallion or not, Melina will call it “accord (to the Golden Roots)” or “Travel (to the Fire peak)” of moving together with the player. So as the mimic tear quest, that’s why actually see up to 16 sentences in the game
Credits
- FromSoftware
- JKAnderson’s UXM and Nordgaren’s selective UXM and elden ring’s version form
- Yabber
- souls Mod engine2
- edstools