Bring back Pyromancy – A Pyromancy Buff
A buff to every offensive pyromancy incantation, excluding Black pyromancy (which will come in version 1.02)
Instead of giving you guys a regulation.bin file, I’ll give you guys the Bullet.csv as well as each change I’ve made via Yapped. There aren’t any changes to damage, FP consumption, or stamina consumption. This mod is purely to make a pyromancy build a tad bit more fun by buffing them a bit.
Flame of the Fell God (Bullet – 10611003)
Changes: Fire ball travels twice as fast, much further travel distance.
Duration: 20
Max Velcity: 6
Min Velocity: 6
Flame Sling (Bullet – 10601050)
Changes: No changes to uncharged. Charged Flame Sling travels 2x distance and speed
Attenuation Range: 16
Max Velocity: 30
Min Velocity: 30
Giantsflame Take Thee (Bullet – 10610050)
Changes: No changes to uncharged. Charged Giantsflame Take Thee travels 2x+ distance and speed with slightly higher angle.
Duration: 3
Max Velocity: 35
Min Velocity: 35
Flame, Fall Upon Them (Bullet – 10602051)
Changes: No changes to uncharged. Charged Flame, Fall Upon Them lasts much longer in the air, and now has a magma effect when it lands on ground.
Duration: 6
Max Velocity: 35
Min Velocity: 35
Hit Bullet ID: 10480000
Surge, O Flame! (Bullet – 10602051)
Changes: Increased interval of fire shooting out. Also increased time fire stays out, adding a small burning affect that could possibly stun lock enemies for an extra second.
Duration: 1.5
Shoot Interval: 0.07
Burn, O Flame (Bullet – 10612001 AND 10612051)
Changes: Decreased time for pillars to appear for both charged and uncharged version.
Duration: 0.2
Fire’s Deadly Sin(Bullet – 10790051)
Changes: Increased blast radius of charged attack by 2x
Initial Hit Radius: 6