Armies of the Ring
This mod edits the following summons: Godrick Soldiers, Raya Lucaria Soldiers, Radahn Soldiers, Leyndell Soldiers. Instead of 2 soldiers, each Spirit Ash summons 10 soldiers, with a variation in soldier type(soldier, knight, sorcerer, boss, miniboss).
NOTE:
This mod does NOT include actual RTS elements
This mod works BEST with Unlocked Spirit Ashes, authored by Yakuzadeso
This mod is an inspired remake of Summon the Armies of the Lands Between(Elden Ring ver1.05.1), authored originally by Huje(HuGeau).
I do plan to add more battlegroups and tweak the presently available battlegroups as I continue to grow as a modder.
ARMIES OF THE RING
Armies of the Ring allows players to summon battlegroups belonging to four of the military factions in Elden Ring, being Godrick the Minecrafted’s army, the combined-forces of Malaysia Lucario, General Chadahn’s army, and the Leyndell infantry. This mod will summon troops in accordance with its corresponding Spirit Ashes: Godrick Soldiers, Raya Lucaria Soldiers, Radahn Soldiers, Leyndell Soldiers.
As of now, this mod works for Elden Ring 1.08
BATTLEGROUPS
Below is an expanded look at each battlegroup, and notes pertaining to npcThinkParam(eter)s
As of ver1.08 you can only have up to 10 Summons at once
Godrick Soldiers
- 2 Godrick Soldiers
- *2 Godrick Buglers
- 4 Godrick Knights(2 focused on melee, and 2 focused on range and skills)
- 2 Soldiers of Godrick(Boss-type npcs with scaled damage and resistances)
*Godrick Buglers will sound their horns before their first fight, but not again throughout their summon. If you want them to sound their horn again, they must be re-summoned.
Raya Lucaria Soldiers
– 6 Raya Lucaria Soldiers
- 2 Cuckoo Knights(Both focus on ranged attacks)
- 2 Glintstone Sorcerers(They will almost exclusively focus on casting spells at-range. They will very rarely engage in melee combat)
Radahn Soldiers
– 6 Radahn Soldiers(They will prefer to use their magic pots but will engage in melee combat while swarming an enemy)
- 3 Radahn Knights(One focuses on ranged attacks and two focus on melee attacks)
- 1 Redmane Knight Ogha(Boss-type npc, Focuses on ranged attacks)
Leyndell Soldiers
– 6 Leyndell Soldiers(Three of them focus purely on swarming and melee, and three of them throw explosive pots before engaging in melee combat, they will always try to use ashes of war to enhance their sword before engaging in melee combat)
- 2 Leyndell Knights(Both of them focus almost exclusively on ranged attacks)
- 2 Ancient Dragon Knight Kristoff(s)(Boss-type npcs, focus on using ashes of war before engaging in melee combat, will occasionally use ranged spells)
DEVELOPMENT ROADMAP
Next Update: Fix Raya Lucaria soldiers not-engaging enemies | Release 2nd Version @ 60% Strength/Defense for Balance | Add Haligtree, Mausoleum, Kenneth Height, ‘Tomb Keepers’ battlegroups
Following Update: Tweak issues/fix bugs with previous update | Add Skeletal, Undead, Banished, Perfumer Battlegroups | Add custom glowing eyes for modders’ resource
INSTALLATION
Start by making a backup of your regulation.bin if you haven’t already, you can do so by following this path: C:\Program Files (x86)\Steam\steamapps\common\ELDEN RING\Game Once there, copy the regulation.bin file, and paste it anywhere else, as long as you can easily find it later.
If you are planning on merging my CSVs into your regulation.bin, please download ModEngine2 and DSMapStudio
WARNING
Do not play this mod with Anti-Cheat on, and do not play this mod online. Your game will most likely not work correctly if you do so, and you run the risk of being banned from Elden Ring. If you need assistance on turning Anti-Cheat off and/or running the game offline, refer to the author of the videos above, Scrub Milk’s YouTube channel, and join his discord for further questions about mod merging, modengine2, or DSMapStudio.
Please do not bother the server members with questions about this mod, please post all questions, comments, and grievances here’ post and forum functions.