One handling idle-moving-crouch-jumping animation while two handling
One handling idle/moving/crouch/jumping animation while two handling. Its change the said animations for the vanilla ones, when the characters uses two hands (attacking, blocking, etc) they use the normal two handed animations.
As the title say, one handling idle/moving/crouch/jumping animation while two handling. I always tought that the two handling in from games are a little bit silly, so, highly inspired by Clever mod New Idle Animations (and also oriented a lot by his instructions on mod page, thanks a lot!) I decide to change it on my own taste.
Its change the said animations for the vanilla ones, when the characters uses two hands (attacking, blocking, etc) they use the normal two handed animations.
To install, you know the drill, you have to have mod engine 2, and unzip the file on mod folder inside the mod engine 2 folder, that should do it. Also, don’t use it on vanilla online, I guess you would be banned, but I didnt did any test.
You have my total and unrestricted authorization to use the mod for whatever you want for what its worth. Use it in your personal project. Claim to your friends and family that you made it (or even to the whole internet, I don’t really care). Hell, marry it if you feel like it. I don’t want any credit at all. I just want you to have fun playing the game.
If you wanna do your own, I really sugest you to see the info on Clever mod page, but I will also put some of my discoveries about file names of animations here, can be useful, I guess…
(most of it are plagiarized from Clever mod page with some of my info added. Clever, I will remove it if you don’t like it)
IMPORTANT:
If you want to replace different idles, follow the above instructions but rename the HKX file and put it into a different folder. Here are the differences:
If you want to replace the one handed normal idle, rename the animation to a000_000000.hkx and paste it into the c0000_a00_lo-anibnd-dcx and c0000_a00_hi-anibnd-dcx
If you want to replace the one handed heavy idle, rename the animation to a002_000000.hkx and paste it into the c0000_a0x-anibnd-dcx folder.
If you want to replace the one handed spear idle, rename the animation to a003_000000.hkx and paste it into the c0000_a0x-anibnd-dcx folder.
If you want to replace the two handed normal idle, rename the animation to a010_000000.hkx and paste it into the c0000_a1x-anibnd-dcx folder.
If you want to replace the two handed heavy idle, rename the animation to a012_000000.hkx and paste it into the c0000_a1x-anibnd-dcx folder.
If you want to replace the two handed spear idle, rename the animation to a013_000000.hkx and paste it into the c0000_a1x-anibnd-dcx folder.
(those are the file suffixes)
Idle: _000000.hkx
?: _000009.hkx
Guarding?: _000100.hkx
Pre-guarding?: _019000.hkx
walk-run-runmore-roll: _020000.hkx~_020230.hkx
a lot of things, including the walking defending animations, that are noted bellow: _022100.hkx~_029033.hkx
walk and defend (see, I said it!):_023000.hkx~_023200.hkx
Jump: _202000.hkx~_202140.hkx
Crouching: _300000.hkx~390500.hkx
Sorry for any typo, have fun!